{"id":5740,"date":"2009-03-06T01:10:06","date_gmt":"2011-07-11T07:09:25","guid":{"rendered":""},"modified":"2011-07-11T13:09:25","modified_gmt":"2011-07-11T07:09:25","slug":"worldbuilding-2","status":"publish","type":"post","link":"https:\/\/kk.org\/thetechnium\/worldbuilding-2\/","title":{"rendered":"Worldbuilding 2"},"content":{"rendered":"<p>\nWho knew? City building videos are a sub-genre.\n<\/p>\n<p>\nBesides the <a href=\"http:\/\/kk.org\/ct2\/2009\/03\/the-worldbuilder-interface.php\">two worldbuilding videos<\/a> posted earlier, reader Branislav Ulicny sent along another <a href=\"http:\/\/www.procedural.com\/cityengine\/movies.html\">cool example<\/a>. This one is from a Swiss company that makes software to automatically populate cities with certain styles of buildings based on parameters chosen by the designers. As Ulicny says: &#8220;The difference compared to Sketchup-like interface of Worldbuilder is that their system &#8220;knows&#8221; what type of a building (or city) is needed, so that the interface can be even easier &#8211; you don&#8217;t have to build everything from geometric primitives, you can just modify the parameters.&#8221; In other words you set the design &#8220;grammar&#8221; of the buildings and it generates variations of those types of buildings, a variation you can simply &#8220;dial&#8221; to alter. The result is a hugely diverse yet harmonious city, constructed very quickly. It&#8217;s sort of like a very smart SimCity.\n<\/p>\n<p>\n<img loading=\"lazy\" src=\"https:\/\/kk.org\/ct2\/ba734d6d9b-1.jpg\" height=\"114\" width=\"450\" border=\"0\" align=\"middle\" hspace=\"4\" vspace=\"4\" alt=\"Ba734D6D9B-1\" \/>\n<\/p>\n<p>\nBecause the software works via procedures the company is called Procedural. Their software, <a href=\"http:\/\/www.procedural.com\/purchase.html\">CityEngine Software<\/a>, is expensive pro tools meant for urban planners; runs on Windows, Mac and Linux. Free one month trial.\n<\/p>\n<p>\nIn the video below, Rome is re-constructed quickly via a &#8220;grammar&#8221; that makes Rome-ish buildings. The CityEngine software can also mapped out their placement generatively as well. The artificial city &#8220;grows&#8221; organically.&#160; This is how I would make a city if I had to.\n<\/p>\n<p><embed src=\"https:\/\/blip.tv\/play\/gpkkx_8GiI0y\" type=\"application\/x-shockwave-flash\" width=\"425\" height=\"250\" allowscriptaccess=\"always\" allowfullscreen=\"true\"><\/embed><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Who knew? City building videos are a sub-genre. Besides the two worldbuilding videos posted earlier, reader Branislav Ulicny sent along another cool example. This one is from a Swiss company that makes software to automatically populate cities with certain styles &hellip; <a href=\"https:\/\/kk.org\/thetechnium\/worldbuilding-2\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"0","sticky":false,"template":"","format":"standard","meta":[],"categories":[269],"tags":[],"_links":{"self":[{"href":"https:\/\/kk.org\/thetechnium\/wp-json\/wp\/v2\/posts\/5740"}],"collection":[{"href":"https:\/\/kk.org\/thetechnium\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/kk.org\/thetechnium\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/kk.org\/thetechnium\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/kk.org\/thetechnium\/wp-json\/wp\/v2\/comments?post=5740"}],"version-history":[{"count":0,"href":"https:\/\/kk.org\/thetechnium\/wp-json\/wp\/v2\/posts\/5740\/revisions"}],"wp:attachment":[{"href":"https:\/\/kk.org\/thetechnium\/wp-json\/wp\/v2\/media?parent=5740"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/kk.org\/thetechnium\/wp-json\/wp\/v2\/categories?post=5740"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/kk.org\/thetechnium\/wp-json\/wp\/v2\/tags?post=5740"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}