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I carry a roll of the Velcro Plant Ties (see right) in my tool bag, but also keep One-Wrap Velcro strips in the shop. While they’re much more expensive, I’ve found the larger kind to be substantially bulkier and stronger. Here in Toronto, we have alternating weekly garbage, recycling, and green waste pickup. We also have rapacious raccoons. I found if I add a simple loop of One-Wrap, screw it into the side of the green bin and loop it over the locking bail of the bin, the raccoons cannot open it. I first tried Plant Ties. They just wouldn’t hold. For my purposes, a One-Wrap is good for about a year, after which it is easily replaced. It’s available in various colors and sizes. The lower-end of the One-Wrap line is a similar size to the Plant Ties, which are 13 mm wide; however, the One-Wrap also come as large as 22mm. It has deeper loop Velcro (thicker and fuzzier), and as the width of the tape increases, the size of the loops and their grip strength increases. Plant Ties really are great for handling all kinds of tasks, but One-Wrap is strong enough to bundle thicker rope, heavier hoses, and most importantly for me, they keep raccoons out of the recycling. – David Keldsen
To me, as a commuter, one of the most impressive parts of the EZ Pass toll-paying system is the hardcore industrial “velcro” tape they give you to attach your transponder to your windshield. It’s not really velcro, though – instead of hooks and loops, both surfaces have these tiny hard plastic mushroom-shaped things that grab each other by the hundreds and don’t let go. Both sides are the same, so there is only one tape (called selfmating). And unlike the loosy-fabricky velcro connection, the Dual Lock surfaces don’t join until you’ve positioned them exactly, and then pressed them together with a satisfying “chunk.” They’re primarily used in industrial applications as a replacement for mechanical fasteners, but I use mine to attach my iPod to my dashboard, and tools to the wall in my workshop. – S.S. Flanders
Parachute cord isn’t only light and strong (550lb. rating) for its size (5/32” diameter), it’s also more versatile than other types of rope because it can be dissected and parted out, cut and used for its braided nylon sleeve and/or seven separate core strands.
You can get an enhanced grip and a little added padding by using paracord to wrap tool handles. It’s also used for making lanyards. I recently inserted a length of ball chain into a parachute cord sleeve to make a hands-free flashlight for late-night dog walks. The nylon is a lot more comfortable around my neck than a ball chain, and the fit is perfect. – Spencer Starr
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A cool tool can be any book, gadget, software, video, map, hardware, material, or website that is tried and true. All reviews on this site are written by readers who have actually used the tool and others like it. Items can be either old or new as long as they are wonderful. We post things we like and ignore the rest. Suggestions for tools much better than what is recommended here are always wanted.
Awkward Zombie is one of my favorite webcomics. Creator Katie Tiedrich writes a comic that focuses on parodying video games of all kinds, with the occasional strip drawn from poking fun at her own life. Fans of video games will find a lot to laugh at here. We’re Going to be Rich! collects the first 100 comics originally posted to Tiedrich’s website, Awkward Zombie, and is available in softcover or special edition hardcover format.
In this first volume, Tiedrich primarily writes about Nintendo games like Super Smash Bros and various entries in the Legend of Zelda series, with other games popping up occasionally. If you’re a fan of those games you’ll likely love every panel, as Tiedrich has a great ability to point out the funny logical problems present in these games. One of my favorite such comics makes a joke about the potential difficulties with surfing in Pokemon. Even if you’ve never played a particular game she’s referencing, the jokes tend to be broad enough to understand by more general video game fans. You may have never played World of Warcraft, but if you’ve played any role-playing game you may understand the humor in a large character trying to fit into stolen armor that logically should be much too small for them.
Tiedrich’s art stye is perfectly suited to the sort of sideways world parody she excels at. The first couple of comics may seem crude, but they become more refined as the book progresses. It’s kind of funny actually because as Tiedrich develops her own style and the characters begin to resemble each other, she even further exaggerates the physical attributes that make them unique. Being a parody, each character resembles the character it parodies just enough to get the idea, but it isn’t as if Tiedrich is trying to do copies of those characters. She usually makes them even more cartoony than they already are, with fun results (look at how goofy Luigi looks, but it is still clearly Luigi).
One thing I wish was translated into the book a bit more frequently is Tiedrich’s tendency to explain the comic with a note underneath. She self-deprecatingly references this in one of the comics, but it only pops up a few more times after that. Tiedrich seems to think it’s a hokey device, but those are some of my favorite bits of comedy and I miss them here.
If nothing else, it is my hope that you may read this book and follow Tiedrich’s work on her site. She has many more comics available and updates semi-regularly. Fans can even suggest comic ideas on her forum, which she periodically produces. Sadly, We’re Going to be Rich! is the only book she’s released so far, but hopefully there will be more to come. – Alex Strine
BONE IS POSSIBLY ONE OF THE BEST FANTASY SERIES EVER TOLD. HERE’S ITS CODA
Bone: Coda (25th Anniversary Special) by Jeff Smith Cartoon Books 2016, 136 pages, 6.4 x 8.9 x 0.5 inches (softcover)
If you haven’t read Jeff Smith’s Bone series, just stop. Stop reading right now, mid sentence, and go pick up his masterpiece. It’s wonderful. Quite possibly one of the greatest fantasy stories ever told. Once you’ve read that and fallen in love with Smith’s humor and characters, then you can appreciate this follow-up that gives you a reason to revisit the Bone Brothers.
If you aren’t familiar with the Bone series, this coda won’t interest you. It’s a companion piece that includes interviews of Smith, an oral history by comic historian Stephen Weiner, and early illustrations of the Bone characters. I found it compelling to hear that Bone was a story that almost wasn’t. But through determination, some luck, and careful maneuvering, Smith was able to get the comic off the ground. It’s great inspiration for any independent artist out there.
But the best part about this book is that there’s a new Bone story to be had! The brothers and Bartleby are still in route back to Boneville, when in true Bone fashion things go awry. It’s not a long story, or a deep one, but it’s a reminder about everything that was so great about this series. It’s a little heartbreaking that Smith makes a point to define coda as “the concluding passage of a piece or movement, typically forming an addition to the base structure.” Hopefully we’ll see more from this world, but for now this is a pretty good sendoff. If you’re a completest, you’re going to need to pick this up. – JP LeRoux
Books That Belong On Paper first appeared on the web as Wink Books and was edited by Carla Sinclair.Sign up here to get the issues a week early in your inbox.